

- #RPG MAKER 2000 RTP INSTALLATION INSTALL#
- #RPG MAKER 2000 RTP INSTALLATION PATCH#
- #RPG MAKER 2000 RTP INSTALLATION FULL#
- #RPG MAKER 2000 RTP INSTALLATION ZIP#
Saw earlier that >4883 was having a similar issue, so I went ahead and logic'd that out, simply put, and I got the game to agree to the fix I did (adding newly-named system2.png files in). Seeing the word system in there, and the fact it happened when I pressed a key, I'd assume there's some problem involving the files in the System folder…something UI-based.

Upon pressing any keys when the little (help?) menu appears after starting the game, the game will crash again, this time giving the error "ファイル システム2 は開けません", or "2 file system can not be opened". Unfortunately, while this fixed my first problem, I could only move one screen in. :V Solved the trouble with the 'room' file, which seemed to be asking for a 部屋.png file in the ChipSet folder I figured out what png that was exactly supposed to be and added it. I eventually came to the astounding conclusion that I should perhaps examine the sickmind thread for possible tips. Thanks for any help, and sorry for noobishness. Or maybe (likely?) I've made some mistake along this.
#RPG MAKER 2000 RTP INSTALLATION ZIP#
I'm doing this, yet I still get the error… What I've been doing is right-clicking on 7zFM.exe, choosing Locale Japanese, then opening the game's zip via a double-click from the resulting 7zip window that pops up, before extracting all the game files out. I saw elsewhere here that somebody had trouble with a 'room' file error and figured out that they forgot to use an Applocale'd 7zip to unzip their game, which solved their problem. One that I don't really understand either. Japanese is installed on my computer, Applocale is installed and was used with 7zip to unzip the game in the first place as well as to run the game, I have the Japanese RTP installed via Applocale as well, the Charset folder already has a 乗り物.png… So, everything's correct. The error reads, "sick mind ver.0.00 ––––––––– Can not open file room" I've tried to follow everything perfectly. It loads the title screen just fine but I keep getting the represented error whenever I hit the 'new game' button. Even so, I can't solve the problem I'm having._. I've followed the top guide to the letter, and read the whole thread. YOU HAVE TO MAKE IT JAPANESE LOCALED EVERY TIME YOU LAUNCH 7-ZIP! See second post for further instructions. 5) Run 7-Zip with Applocale - right-click on 7zFM.exe, choose "Locale Japanese".
#RPG MAKER 2000 RTP INSTALLATION INSTALL#
4) Install 7-Zip This is critical to success! WinRar won't do, it messes up Japanese chars regardless of locale. 3) Install Japanese RTP with Applocale - if you've installed all the stuff for AppLoc from the step above, you have to just right-click the RTP installer and click "Locale Japanese". Well, when you read that page, it's all pretty obvious.
#RPG MAKER 2000 RTP INSTALLATION PATCH#
There is also a patch and some register keys on the same page, install'em all. 2) Install Applocale - it works both for XP and Win7. In case you're still here w/out it: But you most probably have it already. There we go: 1) Make sure you have Japanese language installed on your system - what the hell are you doing in /fg/ without that anyway?. Still post here if something doesn't work. Implying you read it carefully and do stuff consequtively. License: The terms are very simple, you can use these assets in any kind of project, but you aren't allowed to redistribute or resell the assets.Finally! The solution to all your Japanese fangames troubles are in this very thread! Links provided. 2 enemies with battle sideview spritesheets:.Character Alex with face and battle sideview spritesheet.Balloon spritesheet with 10 expressions.Sample game with 10-11 minutes of gameplay.The style is inspired by RPG Maker 2000/2003 and classic JRPGs from the 16-bit era.
#RPG MAKER 2000 RTP INSTALLATION FULL#
I'm creating a full alternative retro-styled RTP for RPG Maker MV/MZ that can be used in any engine. I want to share this with you because I need your feedback and support.
